Portfolio and Production Piece
Embodiment and Navigation Considerations
As the animation I am creating is driven by the short story present within, I do not believe that it would benefit from having user embodiment. As well as that, the animation would not benefit from user embodiment due to Read more…
Portfolio and Production Piece
Animation Creation
After creating and texturing the assets, I started creating the animation. I first animated the assets within the bedroom. As the animation progress from the start, the assets in the room rise and rotate, they then disappear and the room Read more…
Portfolio and Production Piece
Asset and Environment Design
I first modelled the assets for the bedroom, these include a chair, desk, monitor, bed, pillow, mattress, door, lamp and the room itself. After I had modelled the assets, I created textures for them using nodes. The texture used on Read more…
Portfolio and Production Piece
Digital Affordance
To draw the users attention throughout the animation, lighting and object transformations will be used. At the start of the animation the user will be seated at a computer in a bedroom. The room will be dimly lit with the Read more…
Portfolio and Production Piece
Audio Considerations
After creating storyboards for the animation, I looked for audio that would fit well throughout. The first sound is named Beach Distortion (2017). This audio gives me the feeling of complete peace. When listening I can see a scene of Read more…
Dev Log
Project Limitations
Due to time constraints, I ultimately had to limit the scope of the project. If more time was available to work on the application, I would have included many features I was unable to. Features that were unable to be Read more…
Dev Log
Application Monetization
As the application will be free to install and use, I have designed a monetization system to prevent the application from shutting down due to a lack of funds. This system will also incentivize users to visit more castles and Read more…